What about orcknuckle?  There is a great in-game game if I do say so myself.

I worked on a card game at one point called "crowns", the cards are in the 
arches actually but the game was never implemented.  I was working on it in the 
python script language and was going do something like use the gate archetype 
to 'spin' the faces. If I remember correctly the way it was to work was a bit 
like black jack where there was a deck of a certain number of swords, cups, 
rings, crowns, skulls and dragons.  The cards would be worth more proportional 
to how rare they were. You and the dealer would have a number of cards laid out 
face down (3 or 4?) and you would bet to reveal a card until you either walked 
or revealed all the cards and the high hand won.  You would have to figure the 
odds kind of thing.  This was for the casino and was only player vs the house, 
but the cards could be used for other games (that's how cards are...)
I can look for the code if anyone is interested.  It was console only at the 
time and not really fleshed out and play tested yet.

> 
> From: Andrew Fuchs <[EMAIL PROTECTED]>
> Date: 2005/07/04 Mon AM 11:47:02 EST
> To: Anton Oussik <[EMAIL PROTECTED]>,  
>       Crossfire Discussion Mailing List <[email protected]>
> Subject: Re: [crossfire] In-game games
> 
> I am currently working on cards, and will later create "safe houses"
> for playing games, where one can't cheat.
> 
> --
> Andrew Fuchs
> 
> _______________________________________________
> crossfire mailing list
> [email protected]
> http://mailman.metalforge.org/mailman/listinfo/crossfire
> 


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