I agree. It should be done in the server.

--- Nicolas Weeger <[EMAIL PROTECTED]> wrote:

> Hello.
> 
> I'm not totally satisfied of my quest
> implementation. It's not general
> enough for many things we could think of, and there
> are some drawbacks
> (like removing all markers on completion).
> 
> Therefore I suggest we don't use that for now, and
> think of everything
> we'd want to be able to do.
> 
> What I can think of (some stolen from Daimonin):
> * kill a monster
> * collect n items of something
> * go someplace
> * get an item (from a chest/monster) only if doing
> quest
> 
> Granted this can be done with plugins, but i'd say
> we should implement
> that as part of server itself.
> 
> Ryo
> 
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>
http://mailman.metalforge.org/mailman/listinfo/crossfire
> 


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