I agree, I have heard from other players that the quit command is a
problem.  I got zapped by it when I started playing too come to think
about it. I think the command should be changed to 'kill' or 'retire' or
something actually.

On Sun, 2005-14-08 at 03:41 +0200, John Halford wrote:
> I deleted a character yesterday, and one the day before, and well, it made 
> me very sad.  So sad ... so very sad.....
> 
> suggestion:
> 
> in file: "/crossfire-client-1.8.0/gtk/gx11.c"
> change string on line 1607:
> gtk_label_new ("Are you sure you want to quit?");
> to String:
> gtk_label_new ("Warning: are you sure you want to permanently delete your 
> character destroying all of her/his hopes, dreams, ambitions, and 
> items?");
> -or-
> "Quit now to delete your Character"
> -or simply-
> "Warning! You are about to delete your character."
> 
> also on 3072 instead of "quit character", "delete character" might be more 
> descriptive.
> 
> This should save on Leaf's admin times restoring lost souls from the 
> wastebasket.
> 
> Also a simple clarity thing:  in my opinion the label "Quit Client" is not 
> so descriptive.  I understand that their is a client host model jive going 
> on 
> here, but there is already a disconect command (which one might rename to 
> "disconect from host"), so I might rename this to "Quit" or Exit, or "Exit 
> Client" if for some reason two words are more descriptive.  Maybe my 
> problem 
> was that it looked to similar to 'quit character.'  :(
> 
> 
> I want to give all of you guys who are working on this project a kudos.
> 
> 
> P.S. the line numbers were only for easy reference...
> 
> _______________________________________________
> crossfire mailing list
> crossfire@metalforge.org
> http://mailman.metalforge.org/mailman/listinfo/crossfire
-- 
Todd Mitchell <[EMAIL PROTECTED]>


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