> I don't know much about the styles for random maps and such, but I
> wonder: would it be possible to use unique floors in a random map so it
> would work like normal unique maps? If so, I think such a random map
> approach would be a good one to make buyable buildable pocket dimension
> things.

Doesn't solve the directory write issue. Maps can't be stored in
temporary directory (for obvious reasons :p), and not necessarily player
specific, so would need to be put in the maps directory straight.

>       Alex Schultz

Ryo

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