Le Mardi 16 Août 2005 09:30, Mark Wedel a écrit :
> 
>   I should probably preface that I'm responsible for the 'nopopup' mode in 
> the 
> gtk client (v1).

What is?

> 
>   But does anyone else find the sign display code in the client really 
> annoying? 
>   To me, these are the major issues:
> 
> 1) No way to turn it off, save for code modification.

First comments on it i receive since implemented. Disabling for those 
requesting it should be easy to code.

> 
> 2) It centers it on the screen, not the client.  This is bad behaviour, 
> especially for those of us with dual monitor setups (I really don't need it 
> straddling the monitors)

GTK centering behaviour, do not know much of gtk to know how to correct this.

> 
> 3) It shifts input focus to the sign area itself, thus the client stops 
> receiving useful input (like movement commands)

Quite obviously, you are *reading* the sign, not doing much more else. This 
seems to me
a normal roleplay behaviour. If you have any better idea...

> 
> 4) No button or the like to dismiss it - have to use whatever functionality 
> your 
> window manager provides to dismiss it.

Could be added i suppose, though i don't see why the window manager way of 
closing
windows is an issue.

> 
> 5) Since info appears in that window, it does not appear in the normal 
> windows, 
> thus, once destroyed (or you read another sign), you lose the contents.  
> Thus, 
> that information on the sign at the start of the dungeon may effectively be 
> lost 
> (won't be in scrollback buffer).

I guess it could be duplicated in normal text windows.

> 
> 6) At least as things are now, it doesn't really add much.
> 

An awfull picture (unless gfxers finally did draw a nice background for signs)

>   I guess the key issue is #1 - then people can just turn it off, and anyone 
> who 
> uses it is basically choosing to live with points 2 through 5 (or they aren't 
> important).
> 
>   But when I first saw this proposal, I had envisioned that it'd do something 
> clever with the text window (draw graphics, whatever), not put in pop up 
> windows.


GTK too limited to do 'something clever' like draw graphics in the text window. 
Moreover, if my memory don't fail, concerning signs, i never suggested doing 
anything
else than show sign content inside a sign graphic.
And unless i miss something, having a popup show up when you apply a sign 
and not be able to fight is not really a problem, unless you start applying 
signs
while fighting??

Regards
> 
> 
> 
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