> How would glowing crystals,
> and gates be
> handled?

Based on type number?




--- Andrew Fuchs <[EMAIL PROTECTED]> wrote:

> There has been a discussion on IRC about Crossfire's
> band with usage.
> 
> One suggestion, is to store the information about
> static objects in
> maps, client side.
> 
> Every time an animation changes state, data is
> resent to the client.
> This supposedly uses a large amount of bandwidth,
> compared with
> everything else.  Why not send the animation once,
> and have the client
> repeat it by itself?  How would glowing crystals,
> and gates be
> handled?
> 
> --
> Andrew Fuchs
> 
> _______________________________________________
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> [email protected]
>
http://mailman.metalforge.org/mailman/listinfo/crossfire
> 



        
                
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