You can get access to static copies of logger stuff from mids server in the
webarchive while mids' is down:
http://web.archive.org/web/20040429115347/mids.student.utwente.nl/~crossfire/loggerstuff/crossfire/
Yann Chachkoff a écrit :

>Le Vendredi 21 Octobre 2005 00:14, Lord Youkai a écrit :
>  
>
>>I've been wondering if there was a way to embed a read-only view of chat
>>into a server's webpage.
>>For example,
>>DeviantArt has a readonly view of the shoutbox in a sidebar, when your not
>>logged in.
>>It updates only when you refresh (unless your in the shoutbox itself) the
>>page.
>>
>>    
>>
>The old Logger basically did this. Note that it is currently being rewritten, 
>because it stayed in the cold for so long that it wasn't working anymore (and 
>nobody obviously cared about it).
>
>  
>
>>Perhaps a neat feature to add along with inter-server chat could be an
>>ability to embed a view of the current
>>chats on a server.
>>Server -> web page communication has been done, as Mikee has proved with
>>his "Most richest players list"..
>>
>>    
>>
>*hum* again, the logger code for that kind of thing appeared in 2001 (it went 
>to use on MiDS's server) - it used the logger alongside PHP pages and a 
>postgresql database to do the job. There weren't really inter-server 
>facilities, since those simply didn't exist at the time in the server.
>
>The problem was that it wasn't easy to set up. Furthermore, when the skill 
>system changed, the plugin didn't get updated and became partly broken. Since 
>it was in such a bad shape, I scrapped it during the plugin v2.0 transition a 
>couple of days ago and am in the process of rewriting it.
>
>If you want to have a look at the old logger capabilities, just download one 
>of the current "stable" server packages and have a look at the content of 
>plugin_logger/. http://mids.student.utwente.nl/~crossfire should also still 
>hold records of the logger, although the server seems down ATM.
>
>Expect the rewrite to have about the same functionalities as the old version, 
>but hopefully with a cleaner, better implementation :).
>
>  
>
>>Just wondering.
>>    
>>
>
>
>  
>
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>
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