Hello. It seems the slow issues Metalforge has been experiencing are related to Python, and possibly due to the size of the logfile (log containing birth date, kick info, muzzle, and so on).
My proposal is to split this file, putting player's information directly in the player's directory. To do that, I'd like to enable plugins to access specific files in player's directory (or, for safety, a subdirectory, as to not mess with unique maps). Plugins could this way store player-related information easily. Also, when a player quits, information is just removed with everything else with the player's directory. Drawback (for logfile at least), no more consolidated file with all the info - but shouldn't be too hard to do a script to merge all info for statistical purposes. What do you think of that? Nicolas _______________________________________________ crossfire mailing list crossfire@metalforge.org http://mailman.metalforge.org/mailman/listinfo/crossfire