On 27/12/05, Nicolas Weeger <[EMAIL PROTECTED]> wrote: > So if we want to change things, i'd go for a credit card / checkbook > system, but only for small amounts - like under 1000 platinum. > This way you wouldn't need to carry money for usual things, but only for > high-priced ones. > Rationale is that shopkeepers don't have any way to check whether your > bank account really has all that money, so prefer to get the real hard > coins :)
Also replying to several posts. Firstably card vs chequebook: I don't think there is plastic in CF, and so things should not be made out if it. For all purposes chequebook would work like one, since you would implicitly make a cheque in a shop. Secondly about dropping money in shops have the amount deposited to your account - this is not really how banking works - how will the money get to the bank? If I found some cash, I would not walk into a random shop, and give it to them (unless I was feeling especially nice that day). Thirdly about the amount alowed to use in shops - I was thinking the racist shopkeeper system could be extended to work with cheque books - the amount you can buy would depend on your race, religeon, and the type of chequebook you have. If you are not trustworthy enough, output a message along the lines of "the shopkeeper laughs at your cheque". Since Mikee said he was making some archetypes, it might be a good idea to make several, and once the amount you have reaches some number, say 1,000, 10,000, 100,000, 1,000,000, and 10,000,000, send out a new book to the player. Making them primary colours would also be a good idea, so something like white, red, green, blue, black would work. It is unclear if bank should charge for using the service or pay you interest. In the interests of deflating the economy I'd say they should charge something like 10plat/day for the basic card, 200/day once you get over 10,000, 3,000/day once you get over 100,000, 30,000/day to those entrusting their millions to the bank and, 400,000/day once you have more money than you know what to do with. I'n not entirely sure I like this idea though, and I think it will meet heavy resistance from others in this list, since it introduces a charge for a fixed amount of time, which a player may or may not actually spend in the game. Perhaps charging a one time payment when money are deposited would appeal to more people, but that can be exploited by dropping many small deposits (unless you argue that if you pay in a silver coin it should not be credited to your account). Allowing a player to inscribe a cheque to another player, which can be paid in at a bank by the player in question, or exchanged for cash at a bank would be a good idea. Also banks sending bank statements to the players every day/week is an interesting though. This all relies on a system that can send items through the post (I assume that is how people would get their cheque books? I guess the banks could also be arranged to do give out new books, by refusing to deposit money over a certain amount until you purchase the next expensive card. _______________________________________________ crossfire mailing list [email protected] http://mailman.metalforge.org/mailman/listinfo/crossfire

