Brendan Lally wrote: > On 2/1/06, Mark Wedel <[EMAIL PROTECTED]> wrote: >> Brendan Lally wrote: >> actually, I don't think there is anything specific about using 16 colors. >> I >> think it was just that 16 colors were used - it could very well be 12 or 25 >> - as >> far as X is concerned, it doesn't care (unless someone only had 4 bit color, >> but >> I don't know if such hardware ever existed). > > ega cards on (very) old IBM PCs support only 16 displayable colours, I > don't know if they can run X though. - in any case their resolution > probably wouldn't be enough to show the entire screen.
And they'd have the same issue with all the graphics themselves - I can't imagine that the existing graphics reduced to 16 colors would look very good. > >> Private colormap is a leftover from 8 bit display - most 8 bit hardware >> could >> only display 256 different colors at a time, but out of the palette of 16 >> million (24 bit color). So one would use colormaps to determine what colors >> of >> the palette your are drawing. > > Is that why I have seen colours shift with application focus on very > old sparc systems running X? Yep. Since only 256 colors could be displayed at a time, if you want best image selection, you'd allocate a private colormap so one could get all 256 colors for their own application and not share those with other applications. _______________________________________________ crossfire mailing list [email protected] http://mailman.metalforge.org/mailman/listinfo/crossfire

