This looks good to me, just a couple things. What is the logic behind 
naming the directory for  the runtime resources 'rsc'? I think something 
clearer should be used for that. Also, I'm not sure we need to have unit 
or functional tests for crossedit, and there probably isn't much of it 
anyways that one could write unit tests for as most of it to my 
understanding is GUI code, and glue code to the common directory. Also 
in terms of step 2 for dealing with bugs, I believe that even if it is 
reported on sourceforge, it may be helpful to still include a comment at 
the top of what the bug is, possibly copied from the sourceforge 
tracker's summary.
I'm also wondering what sort of unit tests one could have for 'headers', 
that doesn't seem very clear to me.
Another point, is some functional tests, could very well combine 
multiple parts of the server code, such as 'server' and 'common', or 
'socket' and 'server'. It is difficult to make a clear separation for 
most functional tests.

Alex Schultz



tchize wrote:

>Hello,
>
>I have wrote draft documentation on testing.  This will serve as a guide line 
>on implementing unit testing in crossfire.
>All comment from community welcomed. Note, as nobody did come with other 
>suggestiong i went on the use of check
>
>Regards,
>Tchize
>  
>
<snip>



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