Andrew Fuchs wrote: > As what i could skim off of I440r__'s rant on IRC, players that are > highly specialized (high level) in only a few skills can loose an > unreasonable amount levels in skills that they are trying to develop > from low levels. His general point was that it should take longer to > gain levels, but players should lose less when they die. > > Now, does the limit on experience lost from the death penalty apply to > individual skills? If it doesn't, does anyone see any issues related > to l440r__'s rant? Should the death penalty apply to individual > skills? >
It should apply to skills as well as overall levels. So under normal circumstances, I think that means no more than 3 levels lost from any skill and overall level. However, you could lose 3 levels from several different skills - for example, pyromancy, one handed weapons, praying, so it could seem like you are lose 12 levels (3 skilsl * 3 + 3 for overall level) _______________________________________________ crossfire mailing list crossfire@metalforge.org http://mailman.metalforge.org/mailman/listinfo/crossfire