On Tue, 03 Apr 2007 23:32:56 +0200, Nicolas Weeger wrote: > I just committed a fishing pole (picture courtesy Maligor), and the > corresponding fishing skill.
That's great, some of us wanted that for quite some time :-) thanks > Short summary: to enable a player to fish at a certain spot (sea/river > preferably), just put a fish in the sea's inventory, you're set :) > Of course, ideally, new fish could be created, with their own specifics ^_- I'd like to suggest a small change, if it isn't too pokémon-ish: if the harvested item is a monster, then instead of coming into your inventory, it comes in the space next to you (maybe on the space you're harvesting), and it will attack you. The uses are obvious -- for a hard item, you'd put it in the monster's inventory instead (eg, sea serpent's scale). Or you could charm it. best, Lalo Martins -- So many of our dreams at first seem impossible, then they seem improbable, and then, when we summon the will, they soon become inevitable. ----- personal: http://lalo.hystericalraisins.net/ technical: http://www.hystericalraisins.net/ GNU: never give up freedom http://www.gnu.org/ best, Lalo Martins -- So many of our dreams at first seem impossible, then they seem improbable, and then, when we summon the will, they soon become inevitable. ----- personal: http://lalo.hystericalraisins.net/ technical: http://www.hystericalraisins.net/ GNU: never give up freedom http://www.gnu.org/ _______________________________________________ crossfire mailing list crossfire@metalforge.org http://mailman.metalforge.org/mailman/listinfo/crossfire