Hello.

I'd like to improve NPC discussion with the following system:
* NPC displays a text
* the player has a list of available replies
* choosing one reply leads to another text
* the player can also enter an arbitrary text

The three first things make the dialog much simpler for players. The fourth is 
to "open" some text only if the player uses the right keywords.


Comments and suggestions welcome.

Nicolas
-- 
http://nicolas.weeger.org [Petit site d'images, de textes, de code, bref de 
l'aléatoire !]

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