Hello.
When collecting the .face files, the collect.pl script will only write fg/visibility information for faces outside animation, and not all faces. On the other hand, when an animation is defined into an archetype file, the visiblity/magicmap is set for all faces of the animation. I'd like to fix that so the various animations can be factorized into .face files, with the face information (color_fg and such), that doesn't really belong to archetypes imo. Example: the 'sea' animation is duplicated between 'sea' and 'sea1' (file ground/sea.arch) - it would be much easier to have it defined in sea.face, including color_fg and magicmap and visibility, and just tell 'animation sea' in both archetypes. Opinions? Nicolas -- http://nicolas.weeger.org [Petit site d'images, de textes, de code, bref de l'aléatoire !]
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