Otto J. Makela wrote: > Rick Tanner <[email protected]> wrote: > >> While in DM mode, check and see what material those items are made of. >> You'll likely find that some are "material: granite" or something along >> those lines. AFAIK, this is what keeps the items from merging. > > I took a look at some "random level" diamonds in a saved apartment file: > material, value, weight and all that other stuff was the same. I found that > they differed from "normal" diamonds only in having the flag "move_block swim" > set, where "normal" ones had the flag "state 1" set.
move_block set on items seems weird. I'd have to double check, but from memory, that has no meaning for items that can be picked up. state 1 I believe is related to animations - I could certainly see that different based on just random factors. _______________________________________________ crossfire mailing list [email protected] http://mailman.metalforge.org/mailman/listinfo/crossfire

