> It would be useful to add to the page what the different columns mean. > > For example, you have armor going from 30 -> 1500. However, under the > current gaming system, max value for armor is 100, so that computing > method is something completely new (I'm guessing that it may be cavehippos > page, but there is no link there, and since that is still a concept, it is > perhaps hard to judge/understand how that really affects thing. Does the > fact that a level 50 person does 300 damage, and a level 40 person has 200 > armor (delta 100) and the level 40 person has 350 hp means that 3.5 hits > will kill a level 40 person? > > I'd also note that the values for hp/sp/grace are likely to vary a lot > based on class and profession. Are those values targets for the character > where that state is key to their profession (hp for fighters, sp for > wizards, grace for priests) or something different? I would imagine if > someone is playing a priest, they may not care much about sp, but a lot > about grace and would focus on increasing stats which increase their > grace, and may not care much about HP. > > It is probably also worth documenting what starting values (level 1) are > as a basis point. > > At a quick glance, the hp increases in a fairly bumpy fashion - from > level 40 to 50, you get 50 hp. From 50 to 600, 200 hp. From 60 to 70, > 100 hp. > > I'm guessing that some of those values are based on expected stat > increases in that level range - but if so, worth documenting that is the > basis, and that is the expected progressing in stat increases (1 every 10 > levels?)
The page was created because right now there is absolutely no way (apart playing all levels) of knowing such information, at least none I know :) Seriously, do you know what AC or WC a level 15 character usually has? Or how much eg fire resist at level 20? This page is a first draft for a middle player, whether fighter or mage or whatever, page that should be completed for the various classes and races :) So it is expected to be modified by people who have ideas, to improve it ^_- Nicolas -- Mon p'tit coin du web - http://nicolas.weeger.org
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