Hello.

So far Crossfire's random maps have been mostly "fillers", really random maps 
without any particular difficulty (apart killing everything).


I'm wondering about trying to improve that, and have more complex maps, with 
eg traps, levers to find, secret passages, and such things.


What do you think of that?




Regards


Nicolas
-- 
Mon p'tit coin du web - http://nicolas.weeger.org

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