Greetings, Those are some great ideas; I'd like to try them out myself. Unfortunately I'm not very versed in the client source and I'd like some pointers on where I should start hacking.
Where can I find some developer's documentation for the client? Sincerely, Kevin Zheng On Tuesday, September 18, 2012 12:15:32 AM Mark Wedel wrote: > A couple thoughts I have: Show as a percentage how close/far you are to > next level - that sort of duplicates the bar itself, but probably gives a > higher level of refinement than try to guess where you to next level. > > Changing the layout for the exp might help - instead of the experience > numbers being to the left (or right) of the bar, which results in the > formatting problems, add another row and put them below the exp bar. > However, if you are really tight for space, that extra row for that may > not work out either. > > Or possible do approach number 1 (exp with suffixes), and add a tooltip > to the exp bar that gets updated which shows actual values, so if you > really want to see the exp total, you could. > > The core stats window also shows experience, so one can always see how > much one is gaining on that, even in small increments. But I could > certainly see that folks may have the protections tab selected instead to > see when spell effects andthe like run out. _______________________________________________ crossfire mailing list firstname.lastname@example.org http://mailman.metalforge.org/mailman/listinfo/crossfire