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I share this info to make sure the patch is accomplishing what it's designed to do, and for any discussion and comments that others may have. I did some testing with the patch, and these are some of my observations with a level 4 character, 11 charisma and has the bargaining skill. Sale prices in shops for common items such as potions seem to decreased by about 10% in all stores tested (Scorn, Wolfsburg, Santo Dominion.) For instance, balm of minor healing went from 91 platinum to 80 platinum. When I would left click to examine items in the inventory, the character was 100% accurate on estimating the sell price to shops. For instance: You reckon they are worth 7 platinum coins and 8 server coins. You are offered 7 platinum coins and 8 server coins for them. You receive 7 platinum coins and 8 server coins for the sapphires. At the moment, my character is also 100% accurate on predicting the purchase price of items from shops as well. (Stand over the item, and left click to examine it.) NOTE: From a player perspective, this is really nice to know exactly how much money is needed to make a purchase. NOTE 2: Bargaining is still needed or used to on shop greed and items the shop pays higher prices on. Examples of output with use_skill bargaining: - From looking at the nearby shop you determine that it trades in: rings It won't trade in items worth less than 60 platinum coins. - From looking at the nearby shop you determine that it trades in: amulets, rings, potions, books, scrolls, spellbooks, skillscrolls and wands. It won't trade for items above 40 platinum coins. There is certainly much more that can be tested or experimented with. -----BEGIN PGP SIGNATURE----- Version: GnuPG v1.4.7 (Darwin) iD8DBQFUfWpqhHyvgBp+vH4RAgskAJ9BiT1F6+Jz/arlXfyEm0o9WrAwbQCdGb6k 5vtGGcWaEpUwNvN7bBy4WYk= =WRp0 -----END PGP SIGNATURE----- _______________________________________________ crossfire mailing list crossfire@metalforge.org http://mailman.metalforge.org/mailman/listinfo/crossfire