Sounds exciting.

About 18 months ago I sparked a discussion about an expanded Crossfire world I was developing. Well I went away and did that but wasn't willing to host it on a VPS (Linode, Digital Ocean) as the size of the world made this quite expensive. So I decided to wait until until my home was connected to the Australian National Broadband Network (NBN). Well that's happening on June 29. So, sometime in the next few weeks I'll launch the expanded world running on my NBN link. I'll update my expanded world with the new release before going live with it.

The expanded world is 1000x1000 maps with the 'old world' (original world maps) positioned dead centre at 485-514 on each axis.

As much as possible I've been automating the world building. I hope it offers different game play to keep people interested.



On Thu, 22 Jun 2017, Kevin Zheng wrote:

Hi there,

It has now been 3 years since the last release. Since then we've
accumulated a decent amount of fixes and improvements.

To make it easier on packagers, and so that more people might benefit
from these changes, I propose getting the ball rolling on cutting a new

If there are no objections I'll get the ball rolling on this next week.


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