Hi, >From Crosswalk 7, the embedding API for Android supports the animatible >XWalkView by use of TextureView as the target compositing surface, which is >one of major differences from the upstream implementation and its variants, it >addresses the limitations of SurfaceView which cannot be animated, transformed >and overlayed, but with much memory consumption.
I found some embedding API users may always ask the question about when to use animitable XWalkView and what is the difference. So I put down the comparison between SurfaceView and TextureView on https://crosswalk-project.org/#wiki/Android-SurfaceView-vs-TextureView for your reference. Thanks...Hongbo
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