No. Crosswalk uses the similar compositing mode used in Chrome for Android, probably it has better performance in some cases.
From: [email protected] [mailto:[email protected]] On Behalf Of Ryan Cheu Sent: Friday, February 5, 2016 12:13 PM To: Wei, Xiaosong Cc: [email protected] Subject: Re: [Crosswalk-help] onDraw not called? Is there a way I can use the synchronous compositor on crosswalk? What was the reasoning behind using the different mode? Thanks, Ryan On Thu, Feb 4, 2016 at 8:07 PM, Wei, Xiaosong <[email protected]<mailto:[email protected]>> wrote: Android WebView uses synchronous compositor and its web contents rendering is done via onDraw. XWalkView uses a different compositing mode where the actual web contents are rendering into SurfaceView/TextureView. From: Crosswalk-help [mailto:[email protected]<mailto:[email protected]>] On Behalf Of Ryan Cheu Sent: Friday, February 5, 2016 10:28 AM To: [email protected]<mailto:[email protected]> Subject: [Crosswalk-help] onDraw not called? Hi all, Does anyone know why the onDraw function is not called in the embedded crosswalk view? More generally, I'm also interested in how the render pipeline of crosswalk and the Android system webview differ. Thanks, Ryan
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