On Wed, Dec 22, 2004 at 10:58:11AM -0600, Matt Crawford wrote: > > On Dec 15, 2004, at 11:54, Taral wrote: > > >What stops someone using 3 players and majority voting on frame data > >bits? > > As I understand it, they use such a huge number of bits for marking, > that any reasonably-sized assembly of players will still coincide on > some marked bits. > (However, I very much doubt whether they can blacklist all the players > in the assembly without blacklisting some "innocent" players as well!)
Is there really that much space for marking? Any substantial number of marked bits will become obvious in the output stream, no? -- Taral <[EMAIL PROTECTED]> This message is digitally signed. Please PGP encrypt mail to me. A: Because it fouls the order in which people normally read text. Q: Why is top-posting such a bad thing? A: Top-posting. Q: What is the most annoying thing on usenet and in e-mail?
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