FYI: you need to install a patch on Solaris 8 in order to get
/dev/random. Solaris 9 may come with /dev/random for free, but I am not
sure.

-Kevin

On Mon, 2002-09-30 at 18:58, Wei Dai wrote:
> I think Solaris does not have /dev/random or /dev/urandom, so that's why
> AutoSeededRandomPool is not available. However I just did a web search
> that indicates some versions of Solaris 8 and 9 may have /dev/random now.  
> So you can enable it, by doing a search and replace from
> "defined(__FreeBSD__) || defined(__linux__)" to "defined(__unix__)" in
> osrng.h and osrng.cpp. AutoSeededRandomPool will throw a run-time
> exception if it can't open /dev/urandom.
> 
> This web page gives other methods of generating random numbers:
> http://www.cs.berkeley.edu/~daw/rnd/. Unfortunately none of them are
> nearly as easy as using AutoSeededRandomPool.
> 
> On Tue, Oct 01, 2002 at 04:19:17AM +0800, Ng Keng Seng wrote:
> > Dear all,
> > 
> > (1) i trying to generate RSA Key by utilizing AutoSeededRandomPool (as shown 
> > below).
> > ---------------------------------------------------------------------------------------------
> > | AutoSeededRandomPool randPool;
> > | RSAES_OAEP_SHA_Decryptor priv(randPool, keyLength);
> > | HexEncoder privKey(new StringSink(secstring));
> > | ...etc
> > ---------------------------------------------------------------------------------------------
> > However, my Solaris complains "AutoSeededRandomPool undeclared".
> > Q1: Is there any other method to generate an auto seeded random number (in 
> > Solaris) other than using AutoSeededRandomPool?? 
> > 
> > 
> > (2) as a result from (1), i try to modify the coding by using time(NULL) as the 
> > seed. (as show below)
> > ----------------------------------------------------------------------------------------------
> > | Seed = time(0); //something like that
> > | ...
> > | RandomPool randPool;
> > | randPool.Put((byte *)Seed, strlen((char*)Seed));
> > | RSAES_OAEP_SHA_Decryptor priv(randPool, keyLength);
> > | HexEncoder privKey(new StringSink(secstring));
> > | etc..
> > ----------------------------------------------------------------------------------------------
> > it's work. However, i discovered that, if two successive key generating happen 
> > very closed to each other (>1second), they will generated the SAME key pairs (i 
> > experience it before)! it is because the time(0) function returns the current 
> > computer time(calender) in seconds, hence, if the time is less than, say, a 
> > second, there will be no difference for the Seed of this two successive key 
> > generating. it my simulation, the time for two succesive key generating always 
> > less than a second.
> > Q2: Can anyone suggests a better method to generate an auto seeded random number 
> > if the succesive key generating happen so closed to each other??
> > 
> > really appreciate if someone can help me.
> > thanks in advance.
> > 
> > Regards,
> 


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