Try commenting out the line

#       define HAS_WINDOWS_STYLE_SOCKETS

in config.h. Or just don't include socketft.cpp in your project.

On Wed, Jul 16, 2003 at 09:08:46AM -0700, Michael Hunley wrote:
> At 01:22 AM 7/16/2003 -0400, you wrote:
> >There is already a way to remove dependencies on windows.h/winsock2.h.
> >Just #define NO_OS_DEPENDENCE in your project/make file or in config.h.
> 
> Any chance this could be split into two or more 
> sub-enablers?  Specifically, I have my own socket handling and would like 
> to disable those parts of the OS specific support, but I would like to keep 
> the OSRNG support.  So, if I could leave NO_OS_DEPENDENCE undefined and 
> define NO_OS_SOCKETS or something to just disable that part I would be 
> happy.  It doesn't seem to be presenting a problem since the linker is 
> probably removing the code anyway, but as we've seen in the past, that can 
> be a costly assumption.  I'm advocating compartmentalizing the OS features 
> into logical groups and giving users of the lib control over which groups 
> are available (where possible).
> 
> An example of the definitions in config.h would look like:
> 
> // define this if you want to disable all OS-dependent features,
> // such as sockets and OS-provided random number generators
> // #define NO_OS_DEPENDENCE
> 
> #ifndef NO_OS_DEPENDENCE
>          // define this if you want to disable OS-dependent socket support,
>          // #define NO_OS_SOCKETS
>          // define this if you want to disable OS-provided random number 
> generators
>          // #define NO_OS_RNG
> #else
>          // always defined (this part might actually be in specific headers 
> to each logical group)
>          #define NO_OS_SOCKETS
>          #define NO_OS_RNG
> #endif
> 
> Just a suggestion.
> michael 

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