Thank you very much Wei, both for the help and for Crypto++.

Jerry.

On Jan 20, 8:06 am, "Wei Dai" <[email protected]> wrote:
> If you don't put pass "new ArraySink" to decoder, .MaxRetrivable() will tell
> you how many bytes you can retrieve from decoder by calling Get(). When you
> do pass the ArraySink in, decoder writes its output to the ArraySink, so you
> can't get output from it by calling Get(). Instead you should call
> TotalPutLength() on the ArraySink object.
>
> --------------------------------------------------
> From: "Jerry Ignius" <[email protected]>
> Sent: Sunday, January 18, 2009 3:33 AMTo: "Crypto++ Users" 
> <[email protected]>
> Subject: Length of Base64 Decoded Content
>
>
>
> > Hi all.
> > I'd like to know how to get the size of Base64 decoded content. I've
> > tried the following (variables have been renamed):
>
> >    Base64Decoder decoder(new ArraySink(byte_array, length));
> >    decoder.Put(reinterpret_cast<const byte*>(string.c_str()),
> > string.length());
> >    decoder.MessageEnd();
>
> > I've tried calling .TotalBytesRetrievable() and .MaxRetrivable()
> > before and after .MessageEnd(), and checking the return value of .Put
> > (), all of which return zero. However, if I assume the length of the
> > decoded content to be 64, which it is, I can access the decoded
> > content fine (it is a base64 encoded RSA signature, which validates
> > when I assume 64 bytes in length).
> > I would very much appreciate any help anyone could offer here.
>
> > Thank you, Jerry.
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