What seems to be happening is that once it gets to integer.cpp, it 
essentially hangs. And eventually my MacBook Pro runs out of memory (or 
perhaps temporary disc space). Anybody else come across this?

It would also seem that code in integer.cpp and integer.h is using __asm, 
even though CRYPTOPP_DISABLE_ASM and CRYPTOPP_DISABLE_SSE2 are defined. 
Could this be confusing the compiler?

Using IOS 6.0 SDK, and installed Xcode is 4.5.2.

Thanks,
Jeff

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