Hello!
I'm making an easy map in 3ds and trying to use it in walktest.
I added an omni light to get some lighting, but the lightning looks like when i don't have lights at all :\
I launch with: walktest.exe levels\flumbulle --relight --recalc and the file looks like this:
<world>
<variables>
<variable name="lightning reset"><color red="0" green="0" blue="0"/></variable>
<variable name="LodM" value="-0.00666667" /><variable name="LodA" value="1.33333" />
</variables>
<textures>
<texture name="stars.jpg"> <file>stars.jpg</file></texture>
<texture name="sand.jpg"> <file>sand.jpg</file></texture>
</textures>
<materials>
<material name="stars.jpg"> <texture>stars.jpg</texture></material>
<material name="sand.jpg"> <texture>sand.jpg</texture></material>
</materials>
<plugins>
<plugin name="thing">crystalspace.mesh.loader.thing</plugin>
<plugin name="thingFact">crystalspace.mesh.loader.factory.thing</plugin>
<plugin name="meshFact">crystalspace.mesh.loader.factory.genmesh</plugin>
<plugin name="mesh">crystalspace.mesh.loader.genmesh</plugin>
</plugins>
<settings><clearzbuf>yes</clearzbuf><lightmapcellsize>16</lightmapcellsize></settings>
<sector name="flumbulle">
<cullerp>crystalspace.culling.dynavis</cullerp>
<meshobj name="Plane01">
<plugin>thing</plugin>
<priority>object</priority>
<zuse />
<params>
<v x="-615.639" y="0.0" z="-1345.21" />
<v x="953.807" y="0.0" z="-1345.21" />
<v x="-615.639" y="0.0" z="415.364" />
<v x="953.807" y="0.0" z="415.364" />
<material>sand.jpg</material>
<p
name="Plane01_1">
<v>3</v><v>1</v><v>0</v><v>2</v>
<texmap><uv idx="0" u="1.95102"
v="-0.968842" /><uv idx="1" u="1.95102" v="0.953235" /><uv
idx="2" u="0.0289472" v="0.953235" /></texmap></p>
</params>
</meshobj>
<meshobj name="_sky_Box01">
<plugin>thing</plugin>
<priority>sky</priority>
<zuse />
<params>
<v x="895.748" y="-43.7157" z="403.905" />
<v x="895.748" y="-43.7158" z="-1332.22" />
<v x="895.748" y="652.812" z="403.905" />
<v x="895.748" y="652.812" z="-1332.22" />
<v x="-597.054" y="-43.7158" z="403.905" />
<v x="-597.054" y="-43.7159" z="-1332.22" />
<v x="-597.054" y="652.812" z="403.905" />
<v x="-597.054" y="652.812" z="-1332.22" />
<material>stars.jpg</material>
<p
name="_sky_Box01_1">
<v>1</v><v>0</v><v>2</v><v>3</v>
<texmap><uv idx="1"
u="0.0542252" v="-0.0461993" /><uv idx="2" u="0.0542253"
v="-0.536085" /><uv idx="3" u="0.962154" v="-0.536085"
/></texmap></p>
<p
name="_sky_Box01_3">
<v>6</v><v>4</v><v>5</v><v>7</v>
<texmap><uv idx="1"
u="0.0542252" v="-0.0461993" /><uv idx="2" u="0.962154"
v="-0.0461991" /><uv idx="3" u="0.962154" v="-0.536085"
/></texmap></p>
<p
name="_sky_Box01_5">
<v>5</v><v>1</v><v>3</v><v>7</v>
<texmap><uv idx="1" u="1.02129"
v="-0.0311613" /><uv idx="2" u="1.02129" v="-0.542678"
/><uv idx="3" u="1.9219" v="-0.542678"
/></texmap></p>
<p
name="_sky_Box01_7">
<v>7</v><v>3</v><v>2</v><v>6</v>
<texmap><uv idx="1" u="1.33891"
v="0.819797" /><uv idx="2" u="0.478268" v="0.819797" /><uv
idx="3" u="0.478268" v="0.078055" /></texmap></p>
<p
name="_sky_Box01_9">
<v>6</v><v>2</v><v>0</v><v>4</v>
<texmap><uv idx="1" u="1.02129"
v="-0.542678" /><uv idx="2" u="1.02129" v="-0.0311615"
/><uv idx="3" u="1.9219" v="-0.0311615"
/></texmap></p>
</params>
</meshobj>
<meshobj name="Box02">
<plugin>thing</plugin>
<priority>object</priority>
<zuse />
<params>
<v x="-41.9387" y="-0.329099" z="164.541" />
<v x="41.3747" y="-0.329099" z="164.541" />
<v x="-41.9387" y="68.1731" z="164.541" />
<v x="41.3747" y="68.1731" z="164.541" />
<v x="-41.9387" y="-0.329104" z="59.0108" />
<v x="41.3747" y="-0.329104" z="59.0108" />
<v x="-41.9387" y="68.1731" z="59.0108" />
<v x="41.3747" y="68.1731" z="59.0108" />
<material>MATERIALNOTDEFINED</material>
<p
name="Box02_1">
<v>3</v><v>2</v><v>0</v><v>1</v>
<texmap><uv idx="0" u="0.0"
v="0.0" /><uv idx="1" u="1.0" v="0.0" /><uv idx="2" u="1.0"
v="1.0" /></texmap></p>
<p
name="Box02_3">
<v>7</v><v>5</v><v>4</v><v>6</v>
<texmap><uv idx="0" u="1.0"
v="0.0" /><uv idx="1" u="1.0" v="1.0" /><uv idx="2" u="0.0"
v="1.0" /></texmap></p>
<p
name="Box02_5">
<v>5</v><v>1</v><v>0</v><v>4</v>
<texmap><uv idx="0" u="1.0"
v="0.0" /><uv idx="1" u="1.0" v="1.0" /><uv idx="2" u="0.0"
v="1.0" /></texmap></p>
<p
name="Box02_7">
<v>7</v><v>3</v><v>1</v><v>5</v>
<texmap><uv idx="0" u="1.0"
v="0.0" /><uv idx="1" u="1.0" v="1.0" /><uv idx="2" u="0.0"
v="1.0" /></texmap></p>
<p
name="Box02_9">
<v>6</v><v>2</v><v>3</v><v>7</v>
<texmap><uv idx="0" u="1.0"
v="0.0" /><uv idx="1" u="1.0" v="1.0" /><uv idx="2" u="0.0"
v="1.0" /></texmap></p>
<p
name="Box02_11">
<v>4</v><v>0</v><v>2</v><v>6</v>
<texmap><uv idx="0" u="1.0"
v="0.0" /><uv idx="1" u="1.0" v="1.0" /><uv idx="2" u="0.0"
v="1.0" /></texmap></p>
</params>
</meshobj>
<light name="Omni01flumbulle">
<attenuation>none</attenuation>
<center x="16.6036" y="97.1421" z="-2.59465" />
<radius>2.0</radius>
<color red="1.0" green="1.0" blue="1.0" />
</light>
</sector>
<start
name="Camera01"><sector>flumbulle</sector><position
x="-1.28472e-007" y="0.0971391" z="-69.4115" /></start>
</world>
Thanks in advance :)
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