Hello!

I'm making an easy map in 3ds and trying to use it in walktest.
I added an omni light to get some lighting, but the lightning looks like when i don't have lights at all :\

I launch with: walktest.exe levels\flumbulle --relight --recalc and the file looks like this:

<world>
 <variables>
  <variable name="lightning reset"><color red="0" green="0" blue="0"/></variable>
  <variable name="LodM" value="-0.00666667" /><variable name="LodA" value="1.33333" />
 </variables>
  <textures>
    <texture name="stars.jpg"> <file>stars.jpg</file></texture>
    <texture name="sand.jpg"> <file>sand.jpg</file></texture>
  </textures>
  <materials>
    <material name="stars.jpg"> <texture>stars.jpg</texture></material>
    <material name="sand.jpg"> <texture>sand.jpg</texture></material>
  </materials>

  <plugins>
    <plugin name="thing">crystalspace.mesh.loader.thing</plugin>
    <plugin name="thingFact">crystalspace.mesh.loader.factory.thing</plugin>
    <plugin name="meshFact">crystalspace.mesh.loader.factory.genmesh</plugin>
    <plugin name="mesh">crystalspace.mesh.loader.genmesh</plugin>
  </plugins>

  <settings><clearzbuf>yes</clearzbuf><lightmapcellsize>16</lightmapcellsize></settings>

  <sector name="flumbulle">
    <cullerp>crystalspace.culling.dynavis</cullerp>
    <meshobj name="Plane01">
      <plugin>thing</plugin>
      <priority>object</priority>
      <zuse />
      <params>
      <v x="-615.639" y="0.0" z="-1345.21" />
      <v x="953.807" y="0.0" z="-1345.21" />
      <v x="-615.639" y="0.0" z="415.364" />
      <v x="953.807" y="0.0" z="415.364" />

      <material>sand.jpg</material>
      <p name="Plane01_1">      <v>3</v><v>1</v><v>0</v><v>2</v>
      <texmap><uv idx="0" u="1.95102" v="-0.968842" /><uv idx="1" u="1.95102" v="0.953235" /><uv idx="2" u="0.0289472" v="0.953235" /></texmap></p>
      </params>
    </meshobj>

    <meshobj name="_sky_Box01">
      <plugin>thing</plugin>
      <priority>sky</priority>
      <zuse />
      <params>
      <v x="895.748" y="-43.7157" z="403.905" />
      <v x="895.748" y="-43.7158" z="-1332.22" />
      <v x="895.748" y="652.812" z="403.905" />
      <v x="895.748" y="652.812" z="-1332.22" />
      <v x="-597.054" y="-43.7158" z="403.905" />
      <v x="-597.054" y="-43.7159" z="-1332.22" />
      <v x="-597.054" y="652.812" z="403.905" />
      <v x="-597.054" y="652.812" z="-1332.22" />

      <material>stars.jpg</material>
      <p name="_sky_Box01_1">      <v>1</v><v>0</v><v>2</v><v>3</v>
      <texmap><uv idx="1" u="0.0542252" v="-0.0461993" /><uv idx="2" u="0.0542253" v="-0.536085" /><uv idx="3" u="0.962154" v="-0.536085" /></texmap></p>
      <p name="_sky_Box01_3">      <v>6</v><v>4</v><v>5</v><v>7</v>
      <texmap><uv idx="1" u="0.0542252" v="-0.0461993" /><uv idx="2" u="0.962154" v="-0.0461991" /><uv idx="3" u="0.962154" v="-0.536085" /></texmap></p>
      <p name="_sky_Box01_5">      <v>5</v><v>1</v><v>3</v><v>7</v>
      <texmap><uv idx="1" u="1.02129" v="-0.0311613" /><uv idx="2" u="1.02129" v="-0.542678" /><uv idx="3" u="1.9219" v="-0.542678" /></texmap></p>
      <p name="_sky_Box01_7">      <v>7</v><v>3</v><v>2</v><v>6</v>
      <texmap><uv idx="1" u="1.33891" v="0.819797" /><uv idx="2" u="0.478268" v="0.819797" /><uv idx="3" u="0.478268" v="0.078055" /></texmap></p>
      <p name="_sky_Box01_9">      <v>6</v><v>2</v><v>0</v><v>4</v>
      <texmap><uv idx="1" u="1.02129" v="-0.542678" /><uv idx="2" u="1.02129" v="-0.0311615" /><uv idx="3" u="1.9219" v="-0.0311615" /></texmap></p>
      </params>
    </meshobj>

    <meshobj name="Box02">
      <plugin>thing</plugin>
      <priority>object</priority>
      <zuse />
      <params>
      <v x="-41.9387" y="-0.329099" z="164.541" />
      <v x="41.3747" y="-0.329099" z="164.541" />
      <v x="-41.9387" y="68.1731" z="164.541" />
      <v x="41.3747" y="68.1731" z="164.541" />
      <v x="-41.9387" y="-0.329104" z="59.0108" />
      <v x="41.3747" y="-0.329104" z="59.0108" />
      <v x="-41.9387" y="68.1731" z="59.0108" />
      <v x="41.3747" y="68.1731" z="59.0108" />

      <material>MATERIALNOTDEFINED</material>
      <p name="Box02_1">      <v>3</v><v>2</v><v>0</v><v>1</v>
      <texmap><uv idx="0" u="0.0" v="0.0" /><uv idx="1" u="1.0" v="0.0" /><uv idx="2" u="1.0" v="1.0" /></texmap></p>
      <p name="Box02_3">      <v>7</v><v>5</v><v>4</v><v>6</v>
      <texmap><uv idx="0" u="1.0" v="0.0" /><uv idx="1" u="1.0" v="1.0" /><uv idx="2" u="0.0" v="1.0" /></texmap></p>
      <p name="Box02_5">      <v>5</v><v>1</v><v>0</v><v>4</v>
      <texmap><uv idx="0" u="1.0" v="0.0" /><uv idx="1" u="1.0" v="1.0" /><uv idx="2" u="0.0" v="1.0" /></texmap></p>
      <p name="Box02_7">      <v>7</v><v>3</v><v>1</v><v>5</v>
      <texmap><uv idx="0" u="1.0" v="0.0" /><uv idx="1" u="1.0" v="1.0" /><uv idx="2" u="0.0" v="1.0" /></texmap></p>
      <p name="Box02_9">      <v>6</v><v>2</v><v>3</v><v>7</v>
      <texmap><uv idx="0" u="1.0" v="0.0" /><uv idx="1" u="1.0" v="1.0" /><uv idx="2" u="0.0" v="1.0" /></texmap></p>
      <p name="Box02_11">      <v>4</v><v>0</v><v>2</v><v>6</v>
      <texmap><uv idx="0" u="1.0" v="0.0" /><uv idx="1" u="1.0" v="1.0" /><uv idx="2" u="0.0" v="1.0" /></texmap></p>
      </params>
    </meshobj>

    <light name="Omni01flumbulle">
    <attenuation>none</attenuation>
      <center x="16.6036" y="97.1421" z="-2.59465" />
      <radius>2.0</radius>
      <color red="1.0" green="1.0" blue="1.0" />
    </light>
  </sector>
  <start name="Camera01"><sector>flumbulle</sector><position x="-1.28472e-007" y="0.0971391" z="-69.4115" /></start>
</world>

Thanks in advance :)

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