In a few weeks we would like to release a new pseudo-stable of Crystal
Space. So if you have any urgent issues with Crystal Space that you'd
like to see fixed then please tell us (or post on the bug tracker).

In addition we would like to release the first SDK's for CS at the
same time. That means that in addition to the source and binary
downloads there will now also be SDK downloads for various systems. An
SDK download is a binary version of Crystal Space that contains
headers and libraries so that you can use it to compile your own
applications using Crystal Space without having to compile CS. We
would like to release SDK's for the following systems:

- Visual C++ 7.0
- Visual C++ 7.1
- Visual C++ 8.0
- MingW GCC 3.4.x
- Gentoo ebuild for 32/64-bit Linux
- Debian for 32/64-bit
- RPM's for 32/64-bit
- MacOS/X

At least we will try :-)

Greetings,

--
Project Manager of Crystal Space (http://www.crystalspace3d.org)
and CEL (http://cel.crystalspace3d.org)
Support Crystal Space. Donate at
https://sourceforge.net/donate/index.php?group_id=649


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