In a few weeks we would like to release a new pseudo-stable of Crystal Space. So if you have any urgent issues with Crystal Space that you'd like to see fixed then please tell us (or post on the bug tracker).
In addition we would like to release the first SDK's for CS at the same time. That means that in addition to the source and binary downloads there will now also be SDK downloads for various systems. An SDK download is a binary version of Crystal Space that contains headers and libraries so that you can use it to compile your own applications using Crystal Space without having to compile CS. We would like to release SDK's for the following systems: - Visual C++ 7.0 - Visual C++ 7.1 - Visual C++ 8.0 - MingW GCC 3.4.x - Gentoo ebuild for 32/64-bit Linux - Debian for 32/64-bit - RPM's for 32/64-bit - MacOS/X At least we will try :-) Greetings, -- Project Manager of Crystal Space (http://www.crystalspace3d.org) and CEL (http://cel.crystalspace3d.org) Support Crystal Space. Donate at https://sourceforge.net/donate/index.php?group_id=649 ------------------------------------------------------- This SF.Net email is sponsored by xPML, a groundbreaking scripting language that extends applications into web and mobile media. Attend the live webcast and join the prime developer group breaking into this new coding territory! http://sel.as-us.falkag.net/sel?cmd=lnk&kid0944&bid$1720&dat1642 _______________________________________________ Crystal-main mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/crystal-main Unsubscribe: mailto:[EMAIL PROTECTED]
