hi, I'm trying to have nice looking terrain, I have 2 big dynamic lights (the sun and moon), that should affect everything on the map. Every object (beside terrain) is setup properly for shadowed render loop (so I would like to keep using it if possible).
For terrain I would like to see: 1. characters, objects shadows (from what I remember Erroroman was showing some cool shadows) 2. underwater caustic shader working (I have the shader ready, though for now only in cg) 3. splatting Q: what is the best way for combining all this effects? merging it all to one shader, or try to use render loop somehow? (though I don't know how to get it done with shadowed render loop) btw I tried shaders from 'terrain' but the effect looks strange: http://www.ragecomm.com/obi/terrain-shadows.JPG (I mean char shadow, the rest wasn't set properly yet, including this char colliders :)) -- greetings, Piotr Obrzut mailto:[EMAIL PROTECTED] ------------------------------------------------------------------------- Using Tomcat but need to do more? Need to support web services, security? Get stuff done quickly with pre-integrated technology to make your job easier Download IBM WebSphere Application Server v.1.0.1 based on Apache Geronimo http://sel.as-us.falkag.net/sel?cmd=lnk&kid=120709&bid=263057&dat=121642 _______________________________________________ Crystal-main mailing list Crystal-main@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/crystal-main Unsubscribe: mailto:[EMAIL PROTECTED]