Did you try to play with more aggressive LOD settings?

Greetings,

On 7/31/06, Mathias Jud <[EMAIL PROTECTED]> wrote:
> hello
>
> our project needs and is using huge terrains (over 4km).
> therefore I used:
> terrainmaps with 2049px.
> materialmap with 2048 / 2049px.
>
> problem 1)
> the size of the material map is fixed to a resolution of 512px.
> so I changed this value to 2048:
>
> CS/plugins/mesh/terrain/brute/brute.cpp: 222:
> res=2048;
>
>
> problem 2)
> the frame rate with such a big material map is very slow!
>
>
> any suggestions how to speed this up?
>
> kind regards
> mathias
>
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