Did you try to play with more aggressive LOD settings? Greetings,
On 7/31/06, Mathias Jud <[EMAIL PROTECTED]> wrote: > hello > > our project needs and is using huge terrains (over 4km). > therefore I used: > terrainmaps with 2049px. > materialmap with 2048 / 2049px. > > problem 1) > the size of the material map is fixed to a resolution of 512px. > so I changed this value to 2048: > > CS/plugins/mesh/terrain/brute/brute.cpp: 222: > res=2048; > > > problem 2) > the frame rate with such a big material map is very slow! > > > any suggestions how to speed this up? > > kind regards > mathias > > ------------------------------------------------------------------------- > Take Surveys. Earn Cash. Influence the Future of IT > Join SourceForge.net's Techsay panel and you'll get the chance to share your > opinions on IT & business topics through brief surveys -- and earn cash > http://www.techsay.com/default.php?page=join.php&p=sourceforge&CID=DEVDEV > _______________________________________________ > Crystal-main mailing list > Crystal-main@lists.sourceforge.net > https://lists.sourceforge.net/lists/listinfo/crystal-main > Unsubscribe: mailto:[EMAIL PROTECTED] > -- Project Manager of Crystal Space (http://www.crystalspace3d.org) and CEL (http://cel.crystalspace3d.org) Support Crystal Space. Donate at https://sourceforge.net/donate/index.php?group_id=649 ------------------------------------------------------------------------- Take Surveys. Earn Cash. Influence the Future of IT Join SourceForge.net's Techsay panel and you'll get the chance to share your opinions on IT & business topics through brief surveys -- and earn cash http://www.techsay.com/default.php?page=join.php&p=sourceforge&CID=DEVDEV _______________________________________________ Crystal-main mailing list Crystal-main@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/crystal-main Unsubscribe: mailto:[EMAIL PROTECTED]