Hi Maybe see if you can see Fossi on the irc (most CS peoples are tere at european hours), he is working on paged terrain now, so i think him and res2k who wrote the terrain shader and Lod stuff may be the most able to help you.
Orogor > Hi > > Thnx for the tipps! > I tried the Cavan solution. But as we would like to have some > textures on the terrain too, it wasnt a solution for us. > > We desided to use the following settings: > <lodvalue name="splatting distance">20</lodvalue> > <lodvalue name="block resolution">8</lodvalue> > <lodvalue name="block split distance">4</lodvalue> > <lodvalue name="minimum block size">32</lodvalue> > <lodvalue name="cd resolution">256</lodvalue> > <lodvalue name="lightmap resolution">2049</lodvalue> > <staticlighting>yes</staticlighting> > <castshadows>yes</castshadows> > > with an material map of 2048px. > > The "splatting distance" seems to be the most critical parameter for > the framerate. > so we will let the user decide at the beginning, how fast its > computer is and then change the amount of the "splatting distance" > from 0 - 200. > > this solution will hopefully only be temporarily. > we still have unsolved problems with the terrains: > the mountains at the horizon are jumping from one shape to another > (totally different one). > > kind regards > mathias > > > > Am 31.07.2006 um 22:06 schrieb Manuel Padrón Martínez: > > > Hi: > > > > We made a similar project (look at cavacan screenshots on crystal > > website). Our solution was use a lot of terrain objects (66) with > > only one > > texture per terrain(no material map). We get a "decent" speed (30 fps > > almost all the time) But with this solution we got problems in the > > unions > > of the terrains object (one terrain at one lod level and another > > terrain > > at other level makes appears holes) so we use lower lod values (so > > almost > > all the time we had the same lod level in all the terrain objects) > > and it > > goes over 20 fps but that works for us. > > > > We have 66 textures of 2048x2048 px (using DDS speed up a lot the > > loading > > time) and the terrain was the "El Hierro" Island size (thats 30 Km > > X 25 Km > > aprox.) with a heightmap of 3000x3000 points (one point every 10 > > meters) > > > > We are now working in a new project for even bigger terrains and we > > are > > now fighting in how can we made to load and unload a lot of texture > > more... in a few months maybe we have a better solution :) > > > > If you have any question... just ask :) > > > > > >> hello > >> > >> our project needs and is using huge terrains (over 4km). > >> therefore I used: > >> terrainmaps with 2049px. > >> materialmap with 2048 / 2049px. > >> > >> problem 1) > >> the size of the material map is fixed to a resolution of 512px. > >> so I changed this value to 2048: > >> > >> CS/plugins/mesh/terrain/brute/brute.cpp: 222: > >> res=2048; > >> > >> > >> problem 2) > >> the frame rate with such a big material map is very slow! > >> > >> > >> any suggestions how to speed this up? > >> > >> kind regards > >> mathias > > > > > > > > ---------------------------------------------------------------------- > > --- > > Take Surveys. Earn Cash. Influence the Future of IT > > Join SourceForge.net's Techsay panel and you'll get the chance to > > share your > > opinions on IT & business topics through brief surveys -- and earn > > cash > > http://www.techsay.com/default.php? > > page=join.php&p=sourceforge&CID=DEVDEV > > _______________________________________________ > > Crystal-main mailing list > > Crystal-main@lists.sourceforge.net > > https://lists.sourceforge.net/lists/listinfo/crystal-main > > Unsubscribe: mailto:[EMAIL PROTECTED] > > subject=unsubscribe > > > ------------------------------------------------------------------------- > Using Tomcat but need to do more? Need to support web services, security? > Get stuff done quickly with pre-integrated technology to make your job easier > Download IBM WebSphere Application Server v.1.0.1 based on Apache Geronimo > http://sel.as-us.falkag.net/sel?cmd=lnk&kid=120709&bid=263057&dat=121642 > _______________________________________________ > Crystal-main mailing list > Crystal-main@lists.sourceforge.net > https://lists.sourceforge.net/lists/listinfo/crystal-main > Unsubscribe: mailto:[EMAIL PROTECTED] > Cet été, pensez aux cartes postales de laposte.net ! ------------------------------------------------------------------------- Using Tomcat but need to do more? Need to support web services, security? Get stuff done quickly with pre-integrated technology to make your job easier Download IBM WebSphere Application Server v.1.0.1 based on Apache Geronimo http://sel.as-us.falkag.net/sel?cmd=lnk&kid=120709&bid=263057&dat=121642 _______________________________________________ Crystal-main mailing list Crystal-main@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/crystal-main Unsubscribe: mailto:[EMAIL PROTECTED]