hi,

Saturday, September 9, 2006, 3:44:00 PM, you wrote:


>>   while testing I think I've noticed a bug, when I was using portals
>>   for drawing reflection my sky shader was showing the sun with wrong
>>   position (it was reflected). When I try the non-portal version it
>>   works right... Could somebody point me towards the reason?

> Actually now I see that the reflection is just drawn without shaders
> :). It should be like this?

I will correct myself, it rather behaves randomly (some objects are
drawn with shaders and some not, problems with clipping planes?). About
the shader variables: it looks that "light 0 position" is mixed up in
my case.

-- 
greetings,
 Piotr Obrzut                           mailto:[EMAIL PROTECTED]


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