You can fake orthogonal projection though.

On Tuesday 16 January 2007 08:07, Jorrit Tyberghein wrote:
> On 1/15/07, Ranando King <[EMAIL PROTECTED]> wrote:
> > There are 2 things I just can't figure out in the CS API:
> >
> > 1. How to zoom the camera without moving the camera closer to the target
> > coordinates.
>
> You could try to do that using the FOV (field of view) settings.
>
> > 2. How to switch back and forth between orthoscopic and orthogonal
> > perspectives.
>
> We don't support different projections. Only standard perspective
> projection.
>
> Greetings,

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