You can fake orthogonal projection though. On Tuesday 16 January 2007 08:07, Jorrit Tyberghein wrote: > On 1/15/07, Ranando King <[EMAIL PROTECTED]> wrote: > > There are 2 things I just can't figure out in the CS API: > > > > 1. How to zoom the camera without moving the camera closer to the target > > coordinates. > > You could try to do that using the FOV (field of view) settings. > > > 2. How to switch back and forth between orthoscopic and orthogonal > > perspectives. > > We don't support different projections. Only standard perspective > projection. > > Greetings,
------------------------------------------------------------------------- Take Surveys. Earn Cash. Influence the Future of IT Join SourceForge.net's Techsay panel and you'll get the chance to share your opinions on IT & business topics through brief surveys - and earn cash http://www.techsay.com/default.php?page=join.php&p=sourceforge&CID=DEVDEV _______________________________________________ Crystal-main mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/crystal-main Unsubscribe: mailto:[EMAIL PROTECTED]
