void
setred (iImage * image, int x, int y, int red)
{
  ((csRGBpixel *) image->GetImageData ())[y * image->GetWidth () + x].red =
    red;
}

    csRef < iImage > xbut;

xbut =
    loader->LoadImage ("/this/data/AWT/X.TGA",
                CS_IMGFMT_TRUECOLOR | CS_IMGFMT_ALPHA);

setred(xbut,0,0,255); //This sets the 0,3 pixel to 255 red
setred(xbut,2,0,255); //This sets the 2,3 pixel to 255 red
setred(xbut,2,1,255); //This sets the 2,3 pixel to 255 red
setred(xbut,0,2,255); //This sets the 0,3 pixel to 255 red
setred(xbut,4,4,255); //This sets the 4,4 pixel to 255 red

This function worked properly in .98.  Is there something I am missing in 1.1?






 
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