The correct command is
snd_play sf_cfl1.wav
in that case.
2007/7/3, santjago <[EMAIL PROTECTED]>:
hi to all...
with blender i created my map, walktest works and now
i want to add sounds...
i try to change the world xml file like this :
<?xml version="1.0" encoding="UTF-8"?>
<world>
<plugins>
<plugin name="thing">crystalspace.mesh.loader.thing</plugin>
<plugin name="thingfact">crystalspace.mesh.loader.factory.thing
</plugin>
</plugins>
<shaders/>
<textures>
<texture name="acarosfondo56.png">
<file>textures/acarosfondo56.png</file>
</texture>
</textures>
<materials/>
<sounds>
<sound name="sf_cfl1.wav">
<file>sounds/sf_cfl1.wav</file>
</sound>
</sounds>
<settings>
<clearscreen>yes</clearscreen>
<clearzbuf>yes</clearzbuf>
</settings>
<library>factories/thingCube.001</library>
<triggers/>
<sector name="Scene">
<cullerp plugin="crystalspace.culling.frustvis"/>
<meshobj name="Cube">
<plugin>thing</plugin>
<params>
<factory>thingCube.001</factory>
</params>
<zuse/>
<move>
<v y="10.8008" x="0.617011" z="3.11342"/>
</move>
</meshobj>
<light name="Lamp">
<center y="5.90386" x="4.07625" z="1.00545"/>
<color blue="1.0" green="1.0" red="1.0"/>
<radius brightness="1.0">29.9999828339</radius>
</light>
</sector>
<sequences/>
<start name="Camera">
<sector>Scene</sector>
<position y="5.34367" x="7.48113" z="-6.50764"/>
<up y="0.895343" x="-0.330657" z="0.298373"/>
<forward y="-0.445245" x="-0.654862" z="0.610666"/>
</start>
</world>
i zip my files and run "walktest ./world.zip"
if i try by console to run the command "fire", there is explosion sound
but my sound doesn't play....
why?
may you help me? thanks...
bizio
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