Hi,
there are some changes wrt shader variable names are handled in code in
the render manager branch. We're a bit unsure right now how (if) we
preserve code compatibility. To this end I'd like to conduct a little
survey on your use of shader variables in code (not world files etc!).

So: do you manipulate SVs from code? If so, can you perhaps paste a
small representative snippet?

-f.r.




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