Sorry if I caused problem. The reason I (earlier) did local mods  
without commiting to svn was that the server-side stuff was checked  
out of a local repository (rsynced from CS main repo) and I was too  
lazy to switch it around, move changes over etc...

Unfortunately I don't know what have local changes and what does not.

-Marten

Quoting Eric Sunshine <[EMAIL PROTECTED]>:

> I suppose that Marten may have instead modified the local checkout of
> 'svnwrapper' when he resolved the following error recently:
>
> ==> /home/crystal/CS/bin/svnwrapper co -q
> https://svn.crystalspace3d.org/svnroot/crystal/CS/trunk
> basename: invalid option -- q
> Try `basename --help' for more information.
>
> If so, that 'svnwrapper' change probably should be committed to SVN.
>
> -- ES
>
>


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