A good time was had by all at the Crystal Space workshop held at De Montfort 
University in Leicester, UK, on 2 & 3 November, organized by Dr Samad Ahmadi of 
the School of Computing, and run by Amir Taaki (genjix), Dariusz Dawidowski 
(darek) and Mat Sutcliffe (oktal).

The university will be using Crystal Space for teaching its Games Programming 
course, so the workshop was intended as an introduction for students and staff. 
A broad range of students attended, numbering at least 50, undergraduates and 
postgraduates from the faculties of Computer Science and Art & Design.

The first day focused on the artistic side, basic game design, 3D modelling 
with Blender and creating textures with Gimp or Photoshop. I was unable to 
attend on the first day owing to work commitments, so I will leave it up to 
genjix and darek to say more about this in their own reports. We were all very 
impressed by the students' enthusiasm and the speed with which they developed 
their modelling skills. In some cases, I am told, students stayed in the labs 
until late in the night working on their 3D models, and were then up very early 
in the morning taking photos for use as textures.

The second day looked more at scripting and programming, mainly using 
blender2crystal to create CEL entities. In the morning we showed off a 
selection of CS and CEL games using the projector in one of the lecture rooms, 
and explained about CEL entities, property classes and behaviours. In the 
afternoon Dariusz walked the students through the creation of a simple celstart 
game which he made specially for the workshop, involving a mouse collecting 
cheese while being chased by a cat. After that we went back to the lecture room 
where I gave a talk about AI, ably assisted by genjix and darek.

I was extremely pleased with the whole experience. The only problem was quite 
major, and that was the issues we had with installing Blender, Python, 
blender2crystal and celstart on the Windows machines in the labs, but overall 
it was a resounding success.

Outcomes for consideration:

- As mentioned, De Montfort University will be using CS and CEL in teaching 
their Games Development course. The students produce projects every year which 
count towards their grades, and the faculty have requested a list, perhaps 
updated once every month or so, of projects for students to undertake in adding 
features to CS and CEL, something like a to-do list, similar to that produced 
for the GSoC, but with a greater range of ideas.

- As explained, we had problems getting all the necessary dependencies 
installed on the Windows machines in the labs. We decided that it would be best 
if we could have an MSI installer containing celstart, Blender, blender2crystal 
and all their dependencies, for simple, one-click installation.

- One student, to whom I must apologise for forgetting his name, expressed an 
interest in providing packages (specifically Gentoo, Fedora and Ubuntu I think) 
of CS and CEL. This is of course of special interest due to the problem 
described above. Hopefully we shall be hearing from him soon on this list or on 
IRC.

- Dr Ahmadi expressed an interest in running similar workshops again - which we 
would be more than happy to do - and also possibly hackfests and suchlike.

- Videos of the workshops and presentations should be appearing on the websites 
of the university and/or CS in the near future. Our thanks to the people with 
the cameras who made this possible.

Of course it was great to see Amir again, and to meet Dariusz for the first 
time, and I would like to thank them both, as well as Dr Ahmadi for all his 
hard work in organisation, and his colleagues and all the students for a 
totally awesome weekend :D
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