The project is found at: http://rapidshare.com/files/141433944/13.zip.html

Line 418 in xyzim.cpp is the beginning of where it goes 2d.

I'm not sure if it is my code being buggy or the new event system.  I just know 
that this code used to work well in the old event system.  I tried moving all 
my 2d stuff to the beginning of frame() in case it exited out and never got to 
draw it, but it still flickers there.  

My CRYSTALSPACE version is the latest stable release.

I tried to code through the flicker, but it seems like it becomes more intense 
as it has more 2d images to draw.  

Thank you,
Jim Sager

PS: This tool will be very cool when it is done before mid September.  It 
showcases some neet things: 1: An animation maker alternative. 2: A windowing 
system.  I've finished this back in 2003 already.  I just need to remake it 
because the old version wouldn't compile with GCC and Crystal Space updates.  I 
learned that I need to stay current or risk going extinct.



       
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