Hi Guys
I'm using ODE as collision detection system: I'm using character mesh (a
dog)
and I parented the camera to the nose of the dog. Then I attached a
ColliderSphere
to the dog. The problem is that the nose of the dog penetrate the walls... I
did
a bigger ColliderSpehere (and seem to works) but then I can't walk through a
door :(
I also try with a Box instead a Sphere same problem...
I'm doing something wrong? Any idea? :°(
Thanks!
Alessandro Verona
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