Usually that kind of crash is caused by an invalid object of some kind. Like for example an empty mesh (mesh with no vertices) or invalid/corrupted some other way.
Greetings, On Sun, Mar 29, 2009 at 8:27 AM, Jim Sager <[email protected]> wrote: > I am using CS version 1.2 > > Two different instances of my game actually crashed this time. > See here: http://www.geocities.com/james_sager2/split.JPG > This is serious because it randomly crashes on me. It is the main reason my > game crashes. > > Any help? > > ,Jim > > > ------------------------------------------------------------------------------ > > _______________________________________________ > Crystal-main mailing list > [email protected] > https://lists.sourceforge.net/lists/listinfo/crystal-main > Unsubscribe: > mailto:[email protected]?subject=unsubscribe > > -- Project Manager of Crystal Space (http://www.crystalspace3d.org) and CEL (http://cel.crystalspace3d.org) Support Crystal Space. Donate at https://sourceforge.net/donate/index.php?group_id=649 Personal page: http://users.telenet.be/jorritTyberghein/ ------------------------------------------------------------------------------ _______________________________________________ Crystal-main mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/crystal-main Unsubscribe: mailto:[email protected]?subject=unsubscribe
