On 28.04.2009 20:31, Nagy József wrote:
> what happeining, when I call the SetCapacity() function of the
> csStringFast class?
> Is the following code  problem free?
> 
> csStringFast<256> my_string;
> mystring.SetCapacity(500);

Yes.

The size you give as the template argument is the size of the
class-internal buffer; so anything that fits into that is stored inside
the object, not the heap (which means a bit less overhead, hence the
"fast"). However, anything bigger than that will still be allocated on
the heap - you'll lose the benefits of class-internal storage, but there
is no difference in behaviour seen from the outside.

-f.r.

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