Somone else will confirm, but as i remember there s an intel drivers/card which is simply buggy on both windows and linux and for any application that does more than draw wireframes.
On Tue, 2009-07-14 at 20:50 +0200, David Kolovratník wrote: > It is quite possible, that it is a driver problem. However, I use > an up-to-date Intel driver and I do not experience any corruption > of rendered 3d scene is Egoboo game (using OpenGL and SDL (Simple > Direct‐Media Layer) libraries) nor in 3d screensavers > (xscreensaver-gl). Is it possible, that CS uses some specific > function of 3d subsystem, that is not implemented correctry in > the driver or glx library, but Egoboo and screensavers avoids it? > > It would be a garden path for me to bring Windows to my machine. > It is a laptop, not so old, I bougth it in last summer. The > framebuffer is identified with lspci as follows: > > > lspci: > > 00:02.0 VGA compatible controller: Intel Corporation Mobile GM965/GL960 > > Integrated Graphics Controller (rev 03) > > > > lspci -n: > > 00:02.0 0300: 8086:2a02 (rev 03) > > 00:02.1 0380: 8086:2a03 (rev 03) > > The machine is stable, it can do long cpu intensive tasks, it > gets hot, but it does not hang up. So, I guess that also the > framebuffer is able to do its job. Besides, the corruption > occurs immediately after entering the walktest and the walktest > can do a perfect view after any time of walking. Also, the errors > seem to be pretty deterministic = repeatable. > > It seems to be hard to isolate the problem in this days when the > Intel driver it developed fast together with libdrm, Linux kernel > and may be with the X server. I wonder, whether it is possible to > force software (slow/indirect) rendering to bypass Intel driver. > Will you give me an advice how to set it up, please? > > David > > > On Tue, Jul 14, 2009 at 07:21:13AM -0400, Chris Stratton wrote: > > That is typically a driver problem or a video card problem. I've seen CS do > > that only when I had over heating problems with the video card, driver > > corruption or a failing video card. It is not inherent to CS in my > > experience and is unique to the system you are running it on. An easy way to > > narrow down the problem is, fire up a Direct X game that is fairly graphics > > intensive. If it corrupts then the problem is likely hardware. If it doesn't > > corrupt then fire up something Open GL based and see if it corrupts then. If > > so then the problem is the OpenGL portion of the driver. > > > > It's not a perfect test method but it should help. > > > > Make sure you are using the latest drivers too. > > > > I see you are running Linux so you may not be able to test direct X unless > > you are dual boot w/ Windows (Obviously). Try a different program that does > > real time rendering and see what it does, I'm willing to be the problem is > > the video card itself. What model card are you using? Is the cooling > > system on the card functional? Fan still spinning... etc? > > > > -----Original Message----- > > From: David Kolovratník [mailto:[email protected]] > > Sent: Tuesday, July 14, 2009 2:15 AM > > To: [email protected] > > Subject: [CsMain] occasional rendered view corruption > > > > To whom it may concern, > > > > I write to let you know about rendered view corruption that I can see > > walking in walktest. It is enough to look around standing at the entry > > point. I am curious whether the corruption is specific for my hardware or > > X.org and drives version or whether it is quite common - with the intention > > to discover how to walk without strange effects. > > > > A screen-shot shows an example of a corrupted view, to save words of > > description: ftp://lola.crfreenet.org/veronika/crystalspace.png > > > > Also, I have grabbed both standard and error output of walktest. > > They go with the e-mail. > > > > Summary of relevant components and versions: > > > > lspci: > > 00:02.0 VGA compatible controller: Intel Corporation Mobile GM965/GL960 > > Integrated Graphics Controller (rev 03) > > > > lspci -n: > > 00:02.0 0300: 8086:2a02 (rev 03) > > 00:02.1 0380: 8086:2a03 (rev 03) > > > > X.org: > > X.Org X Server 1.6.1.901 (1.6.2 RC 1) > > Release Date: 2009-5-8 > > X Protocol Version 11, Revision 0 > > Build Operating System: Linux 2.6.30-dsa-amd64 x86_64 Debian Current > > Operating System: Linux cowgirl 2.6.30 #5 SMP PREEMPT Sat Jun 27 09:57:10 > > CEST 2009 x86_64 Build Date: 23 June 2009 06:28:59PM xorg-server > > 2:1.6.1.901-3 (buildd@) > > > > Intel driver: > > (II) Module intel: vendor="X.Org Foundation" > > compiled for 1.6.1, module version = 2.7.1 > > Module class: X.Org Video Driver > > ABI class: X.Org Video Driver, version 5.0 > > > > veron...@cowgirl:~$ glxinfo | grep rend > > direct rendering: Yes > > OpenGL renderer string: Mesa DRI Intel(R) 965GM GEM 20090418 2009Q1 > > > > veron...@cowgirl:~$ glxinfo | grep ver > > server glx vendor string: SGI > > server glx version string: 1.2 > > server glx extensions: > > client glx version string: 1.4 > > GLX version: 1.2 > > OpenGL version string: 2.0 Mesa 7.4.4 > > ... > > > > X server and closely related packages are from Debian SID, other software > > used is from Debian Lenny. > > > > Although I am not a CrystalSpace developer nor a programmer user, I am > > experienced Linux user and so I can provide more information upon request. > > > > Best wishes > > David Kolovratník > > ------------------------------------------------------------------------------ > Enter the BlackBerry Developer Challenge > This is your chance to win up to $100,000 in prizes! 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