well, it compiles and runs smoothly, with no error messages on the CS ver 1.4 
mechine, but the tiling function does not work-the cover_tex_pxmap is not 
visible, only the background texture is visible.
 
any ideas?

--- On Sun, 1/3/10, [email protected] 
<[email protected]> wrote:


From: [email protected] 
<[email protected]>
Subject: Crystal-main Digest, Vol 45, Issue 2
To: [email protected]
Date: Sunday, January 3, 2010, 7:04 AM


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Today's Topics:

   1. DrawTiled and SetRenderTarget-changes? (shahar siman-tov)
   2. Re: DrawTiled and SetRenderTarget-changes? (res)


----------------------------------------------------------------------

Message: 1
Date: Sat, 2 Jan 2010 16:23:04 -0800 (PST)
From: shahar siman-tov <[email protected]>
Subject: [CsMain] DrawTiled and SetRenderTarget-changes?
To: [email protected]
Message-ID: <[email protected]>
Content-Type: text/plain; charset="iso-8859-1"

Hello CrystaSpace Team and community 
and a happy new year!
?
The following bit of code works fine on a machine running WinXP SP2, CS 
VER.1.2.1 and no graphics accelerator, but fails to work on a new machine 
running WIN7 and CS VER1.4 with a nvidia accelerator:
?
csRef<iTextureHandle> cover_tex_handle = 
loader->LoadTexture("lib/std/colors.jpg",
CS_TEXTURE_2D, 
0, 
0); 
csSimplePixmap cover_tex_pxmp = csSimplePixmap(cover_tex_handle); 
// TEXTURE TO BE TILED UPON ( BACKGROUND TEXTURE ):
iTextureWrapper *bkgnd_tex_wrap = engine->GetTextureList()->FindByName("tile");

g3d->SetRenderTarget( bkgnd_tex_wrap->GetTextureHandle(), true );
g3d->BeginDraw(CSDRAW_2DGRAPHICS);
cover_tex_pxmp.DrawTiled( g3d, 0, 0, 50, 20, 20, 30, 0);
g3d->FinishDraw ();
?
A review of the API documentation shows no differences between the CS functions 
in the two CS versions, except SetRenderTarget, which I could not understand 
what the differece is and how it affects me.
Is there something missing from the code that should be there in the 1.4 
version, or can the problem be attributed to hardware differeces only? or is it 
WIN7's fault? :-s
?
ideas?


      
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Message: 2
Date: Sun, 03 Jan 2010 05:18:20 +0100
From: res <[email protected]>
Subject: Re: [CsMain] DrawTiled and SetRenderTarget-changes?
To: [email protected]
Message-ID: <[email protected]>
Content-Type: text/plain; charset="iso-8859-1"

On 03.01.2010 01:23, shahar siman-tov wrote:
> The following bit of code works fine on a machine running WinXP SP2, CS
> VER.1.2.1 and no graphics accelerator, but fails to work on a new
> machine running WIN7 and CS VER1.4 with a nvidia accelerator:

How does it fail?

> A review of the API documentation shows no differences between the CS
> functions in the two CS versions, except SetRenderTarget, which I could
> not understand what the differece is and how it affects me.

SetRenderTarget() sets a texture all rendering will then go to.

-f.r.

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