> Would be nice if we could add physics based animations (dynamic
> animations) to CS/Animesh as a GSOC project. The concept has been
> around forever and used in games since the late 90's so there is
> plenty of resources on it. Here are some video's etc on what it is/how
> it works.

I was hesitating to propose some projects about animation because I feared
that it may interfere with the work we would have to do for the Immersive
Virtual Environment we develop.
But that's a good idea, I added some proposition about that on the GSOC
page, one about inverse dynamics as you suggested, plus an other about a
locomotion system.

It's here:
http://trac.crystalspace3d.org/trac/CS/wiki/SoC%20Ideas#Advancedanimationtechniques



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