Hi,
I've begun using Blender modifiers (array, mostly) and wonder how one
should deal with them,
since io_scene_cs Blender exporter doesn't support them.
As far as I could see, when exporting a "non-applied" modifier, only the
1st/reference object is visible.
One has to apply all modifiers to get a complete scene.
But then, editing all array-ed object at once is not possible anymore.
So what's the most practical way to deal with them ?
Something like putting the original object + modifier in another layer,
copying it in main layer and applying it only in that first layer,
later deleting the applied object and replacing it with newly moded one ?
Speaking of layers, the manual doesn't mention them.
iirc b2cs used to export only the first one, or perhaps only the selected
ones ?
How does io_scene_cs process them ?
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