Hi Crystalspace team, Thank you for your help, last time, with csFxFadeTo(), when the texture was not drawn after the meshes. We solved this thanks to your help :)
Now we try to use csFxFadeTo() on a recent machine for our project, and got some issues. We tested the tuto app "walktest" and pressed "F6". On other machines, this displays a star texture on screen; but on our newest machine, the screen (the 3d window) just becomes entirely black (nothing else at all, no star texture). I don't know what keyword to search on google or in the bug tracker, other than "csFxFadeTo", and found nothing. Here is the system used : - laptop with Windows 7 (tested both when power saving mode is off and on) - GPU : NVidia GeForce GT 635M - Visual Studio 2008 - tested with Crystalspace 1.4.1 and 2.0 Any intuition about this? Thanks in advance, - Christophe project : La Fugue Orpheline ------------------------------------------------------------------------------ LogMeIn Rescue: Anywhere, Anytime Remote support for IT. Free Trial Remotely access PCs and mobile devices and provide instant support Improve your efficiency, and focus on delivering more value-add services Discover what IT Professionals Know. Rescue delivers http://p.sf.net/sfu/logmein_12329d2d _______________________________________________ Crystal-main mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/crystal-main Unsubscribe: mailto:[email protected]?subject=unsubscribe
