Hello,
I rolled a new winlibs package. Changes include:
- Updated wxWidgets to 2.9.4.
- Updated libpng to 1.5.13.
- Updated freetype to 2.4.11.
- Updated Cg to 3.1 (April 2012).
- Updated cegui to 0.7.9.
- Added Open Asset Import Library (aka assimp) 3.0.

Linky linky:
http://crystalspace3d.org/downloads/cs-winlibs/cs-win32libs-2.1_003.exe
http://crystalspace3d.org/downloads/cs-winlibs/cs-winlibs-x64-2.1_003.exe

A “new feature” I'm planning for the next version is VC11-built
libraries. But of course I'm open for other feature suggestions/library
additions :)

I'd also like some ‘statistics’ on how the packages are used.
Right now, the packages are grouped by “platform”, and libs for the
different compilers (VC, gcc) are bundled together.
However, does that combination “fit“ for anyone?
Or is there some mode of packaging that's more useful for most people?
– You can help me answering this question by telling me how you're using
the libs, i.e. with which platform/compiler combination. (On one
system... if you use different combinations on different machines/VMs,
please tell so as well.) Also let me know if you're using the static
versions of the libs.

Thanks,
-f.r.

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